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Setting up Teams in a Race

How teams work

In PunchMonkey, a team is the competitive unit. All participants on a team share the same checkpoint record — any teammate's tap counts for the whole team. Teams belong to a specific race, so you can have different team configurations in each race within the same event.

Participants do not need accounts. They download the PunchMonkey app, enter their name, and select their team on race day. The race director only needs to create the teams in advance — the rest is self-service.

Creating teams

  1. Open the race in the web console (Event → Race).
  2. Click + Create Team(s).
  3. Enter the team name(s). You can create multiple teams at once by entering each name on a new line.
  4. Click Create.

How participants join a team

On race day, each participant:

  1. Opens the PunchMonkey app and enters their name.
  2. Browses the list of available events and selects the one they're participating in.
  3. If the event has an entry code, they enter it when prompted.
  4. Selects their race (if the event has multiple races).
  5. Selects their team from the list. Once selected, they're ready to scan.

Multiple participants can select the same team — any teammate's checkpoint scan counts for the whole team. Once a team completes the race (scans the Race Finish tag), it is removed from the available team list so other participants won't accidentally select it.

Restricting access with an Entry Code

If you want to limit who can participate in your event, set an Entry Code when creating or editing the event. Participants must enter this code in the app before they can see the team list. Share the code with registered participants only.

Leave the entry code blank for an open event where anyone with the app can join.

Team tips

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